Thursday, October 23, 2014

Team Windows - teacher break

I needed a break today. I shouldn't have, because I wasn't at school yesterday, but for whatever reason, teaching the day after you've been out is just enervating, so instead my kids provided comprehensible input to themselves. 

Wednesday, October 8, 2014

More CI Games

I know this is something I've mentioned before, but games seem so important. Kids love to play them, they're low-stress for us, and they break up our lessons nicely. We're always tempted to play games with the kids, but so often, games don't lend themselves well to a CI approach because they're either just fact recall, or they don't really lend themselves to actually understanding a concept. Running around is not always a good measure of understanding. :D

Jeopardy
I've been adapting Jeopardy recently to work better with a CI approach rather than a 'fact recall' game, and I have yet to have a class for whom it doesn't work.

This is a fairly high-output game for the kids, but it is limited by the types of questions they can ask, and it's also mitigated by the fact that students are working in groups. It also gives them some freedom in the sense that there may be various questions which can be answered by what you said.