This is an activity I love to do, but it's important to be very careful about how we do it lest it either
a. make so little sense as to no longer be comprehensible input or
b. be repetitive enough as to no longer be compelling.
Cobbling sentences is essentially the creation of mad lib sentences out of elements the students created and then mixed up - thus why it can stop making sense if you're not careful. On the other hand, it is also frequently hilarious, and thus compelling.
Students write a sentence with certain elements included in it. Today, it was present and perfect participles. For example:
Marcus, saltans, puerum vexatum spectat. (Marcus, dancing, watches the boy who got annoyed.)
Thursday, April 16, 2015
Friday, March 20, 2015
Rereading activities
In reading and re-reading stories, I'm constantly looking for ways for students to employ their creativity along with their understanding of the story. So far this week, we've engaged in three:
1. Students speed-dated. Each round, the group got a short section of the story and five comprehension questions, so by the time they'd 'dated' all ten people, they'd read the entire story and answered questions. This demands specific comprehension of the story itself.
2. Team questions (see my earlier post on this here) - students received a copy of the story and had to answer questions while pretending to be a character from the story from the perspective of that character. This gives them a structure within which to work, and therefore doesn't require them to come up with personal answers that they may not effectively be able to phrase, but allows for creativity within the context of the story.
3. We made use of two social websites, of which one is Craigslist and the other PostSecret. I prepared a PowerPoint in advance with examples of the types of ads I wanted them to create, and we went through and discussed the principles and purpose of each ad. I showed them:
1. Personals ads (My name is John, I'm six feet tall, I like dancing, and I'm looking for a friend who likes to talk and cook)
2. Missed Connections ads (I saw you at the Racetrac in Thornton yesterday, wearing a red coat and talking on the phone. I wanted to say something, but you walked away before I could. If you read this, email me)
3. PostSecret (a website where people make deep personal confessions of fears or bad past actions, etc., artistically displayed on a picture/collage/postcard, without a name. ex: I am afraid I love my daycare babies more than my own. I will never live up to the person I pretend to be on Facebook)
The kids chose two of the three ads and created their own artistic, aesthetically-pleasing versions of these types of ads for two chosen characters in the story. The ads require either a lot of description or spectacular brevity and demand at the same time that the students comprehend the characterization, and not just the contents of the story. It gives them a framework within which to work and allows them to practice relevant vocabulary and structures while not being constrained to the limits of the story.
1. Students speed-dated. Each round, the group got a short section of the story and five comprehension questions, so by the time they'd 'dated' all ten people, they'd read the entire story and answered questions. This demands specific comprehension of the story itself.
2. Team questions (see my earlier post on this here) - students received a copy of the story and had to answer questions while pretending to be a character from the story from the perspective of that character. This gives them a structure within which to work, and therefore doesn't require them to come up with personal answers that they may not effectively be able to phrase, but allows for creativity within the context of the story.
3. We made use of two social websites, of which one is Craigslist and the other PostSecret. I prepared a PowerPoint in advance with examples of the types of ads I wanted them to create, and we went through and discussed the principles and purpose of each ad. I showed them:
1. Personals ads (My name is John, I'm six feet tall, I like dancing, and I'm looking for a friend who likes to talk and cook)
2. Missed Connections ads (I saw you at the Racetrac in Thornton yesterday, wearing a red coat and talking on the phone. I wanted to say something, but you walked away before I could. If you read this, email me)
3. PostSecret (a website where people make deep personal confessions of fears or bad past actions, etc., artistically displayed on a picture/collage/postcard, without a name. ex: I am afraid I love my daycare babies more than my own. I will never live up to the person I pretend to be on Facebook)
The kids chose two of the three ads and created their own artistic, aesthetically-pleasing versions of these types of ads for two chosen characters in the story. The ads require either a lot of description or spectacular brevity and demand at the same time that the students comprehend the characterization, and not just the contents of the story. It gives them a framework within which to work and allows them to practice relevant vocabulary and structures while not being constrained to the limits of the story.
Thursday, February 19, 2015
Popplet and mind mapping
Mind mapping is a technique frequently used to bring up old ideas, associate ideas with each other, and organize thoughts by summarizing. Visual students frequently benefit from them. Today, my Latin four students ended a unit by using Popplet.com (which is free up to five mind maps!) to create medical mind maps. They chose from five separate topics: humors, cures, illnesses, viscera and parts afflicted. They added major subsets coming off the sides of the main topic.
Tuesday, January 13, 2015
Games Your Students Play - Concentration 64
I have several students who spend their lunchtimes in my room, and I like to watch them and see what games they play, either verbally or on their phones, in their downtime. It tells me what they like to do, and that means I can sometimes design activities around the things they do in their free time. Our students are always more willing to do something compelling to them, and nothing is more compelling than stuff they do in their lives of their own volition. When we can incorporate our students' lives into our classrooms, we not only interest our students further, lending to their progress and buy-in, but we become more in tune with them as people, too. Something some of my older students like to do is a clapping categories game called Concentration 64 that lends itself BEAUTIFULLY to a language class.
Monday, January 12, 2015
It's been a while - using one activity for many things
For those of us teaching multiple levels, it can feel like a struggle to come up with distinct lesson plans for each level. That isn't always necessary, though - many activities can be adapted to whatever level you want, up to and including literature. It just has to be embedded, and then you can keep the passages you're reading consistent throughout levels, scaffolding up appropriately with each level.
For example, last week my Latin III and IV students were reviewing some subjunctive and passive structures, while my twos are working on demonstratives and relatives - very different ideas. I wanted to do an interactive activity with both levels, but I didn't want to design two separate activities.
For example, last week my Latin III and IV students were reviewing some subjunctive and passive structures, while my twos are working on demonstratives and relatives - very different ideas. I wanted to do an interactive activity with both levels, but I didn't want to design two separate activities.
Thursday, October 23, 2014
Team Windows - teacher break
I needed a break today. I shouldn't have, because I wasn't at school yesterday, but for whatever reason, teaching the day after you've been out is just enervating, so instead my kids provided comprehensible input to themselves.
Wednesday, October 8, 2014
More CI Games
I know this is something I've mentioned before, but games seem so important. Kids love to play them, they're low-stress for us, and they break up our lessons nicely. We're always tempted to play games with the kids, but so often, games don't lend themselves well to a CI approach because they're either just fact recall, or they don't really lend themselves to actually understanding a concept. Running around is not always a good measure of understanding. :D
Jeopardy
I've been adapting Jeopardy recently to work better with a CI approach rather than a 'fact recall' game, and I have yet to have a class for whom it doesn't work.
This is a fairly high-output game for the kids, but it is limited by the types of questions they can ask, and it's also mitigated by the fact that students are working in groups. It also gives them some freedom in the sense that there may be various questions which can be answered by what you said.
Jeopardy
I've been adapting Jeopardy recently to work better with a CI approach rather than a 'fact recall' game, and I have yet to have a class for whom it doesn't work.
This is a fairly high-output game for the kids, but it is limited by the types of questions they can ask, and it's also mitigated by the fact that students are working in groups. It also gives them some freedom in the sense that there may be various questions which can be answered by what you said.
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